Divine Soul (Sorcerer) Dungeons & Dragon 5E sourcebook Xanathar’s Guide to Everything has a number of radically altered subclasses, of which the sorcerer's Divine Soul path is one of the most overpowered.ĩ. The Fiend (Warlock) Poor warlocks: universally considered the weakest of Dungeons & Dragons 5E’s character classes, but armed with some of the coolest roleplaying tools, the demon-followers do not see a lot of play.Ĩ. Circle of the Moon (Druid) I know we promised a mushroom-tending druid - and Circle of Spores is very cool, if a little underpowered - but the most powerful option for your favourite tree-hugger is the Circle of the Moon, thanks to its focus on your Wild Shape ability.ħ.
Eldritch Knight (Fighter) Much like the Arcane Trickster option for rogues, the Eldritch Knight boosts a purely martial class with some spellcasting abilities from the evocation and abjuration schools of magic.Ħ. School of Divination (Wizard) While many players swear by the Bladesinger or War Magic specialisations to turn your robed spellcaster into a frontline fighter, the School of Divination gives Dungeons & Dragons 5E wizard players some unique tools that also allow for some fun roleplaying opportunities thanks to their clairvoyant powers.ĥ. Where the College of Valor focuses on hand-to-hand combat skills, the College of Lore sends your character further down the ‘jack of all trades’ path and reflects many of the most popular interpretations of the bard class in 5E, whether flamboyant performers, wizened storytellers or complete chancers.Ĥ.
College of Lore (Bard) The College of Lore is one of two options open to bards of third level in the Player’s Handbook. Path of the Totem Warrior (Barbarian) It may seem like your party’s angry, loincloth-wearing axe-fan is a little one-note, but barbarian subclasses can send the class in interesting ways.ģ. Arcane Trickster (Rogue) Rogues are usually masters of sneaking and stabbing - not always in that order - and the Arcane Trickster subclass augments these shady abilities with spellcasting.Ģ. It’s quite surprising that given the role of fighters within a party that there aren’t more tankish subclasses.ġ0 Best Dungeons & Dragons 5E Subclasses You Should PlayĦ hours ago 1. Gladiators may sound like another fighter variant, but really this particular homebrew class emphasizes the more bard-like aspects of the historic gladiators.ġ0. When wanting to play a character who punches people’s lights out on the regular, people generally pick monks.ĩ. Much like a rogue, they get expertise, but the difference is that Con Artists focus upon persuading, tricking, and generally spying in place of dealing a fair deal of damage.Ĩ. No you're the con artist Where most classes are combat oriented, the Con Artist is heavily social. More aquatic campaigns inevitably have need of pirates, which often sit somewhere between fighter and rogue in nature.ħ. Much like the shaman, but more in the vein of a warlock, witches embrace the older ghostly perceptions of spellcasters.Ħ. Who needs rogues when you have crows? Druids can occasionally come off as too martially oriented, clerics can come off as too civilized, and wizards can come off as out of touch nerds.ĥ. While necromancers may be in the base book, many potential undead lords may find the base wizard subclass lacking.Ĥ. Look into the Crystal Ball Where priests may seem like general wisemen and diviners may seem like voyeurs, oracles have a clearly defined purpose.ģ. Scholar in His Study For those who don’t wish to be a wizard, cleric, or any sort of caster, yet still want to play an intelligent character.Ģ. DnD Best Homebrew Classes (Top 10) GAMERS DECIDEģ hours ago 1.